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| author | crecher <crecher@crecher.net> | 2026-10-13 01:13:13 +0200 |
|---|---|---|
| committer | crecher <crecher@crecher.net> | 2026-10-13 01:13:13 +0200 |
| commit | 99cae5a5a37f41f878a84857361eda47910303ba (patch) | |
| tree | 31c8665ca991f95e09e93bb2e6ec91d81d2427ff /nes/controller.go | |
| parent | 96ff6d8eda2ba434682909f4ff4ce350d78b2273 (diff) | |
| download | gones-99cae5a5a37f41f878a84857361eda47910303ba.tar.gz gones-99cae5a5a37f41f878a84857361eda47910303ba.zip | |
sprites!!!!!!
Diffstat (limited to 'nes/controller.go')
| -rw-r--r-- | nes/controller.go | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/nes/controller.go b/nes/controller.go new file mode 100644 index 0000000..51afe20 --- /dev/null +++ b/nes/controller.go @@ -0,0 +1,53 @@ +package nes + +// bit order matches the order the console reads them out in +const ( + ButtonA uint8 = 1 << iota + ButtonB + ButtonSelect + ButtonStart + ButtonUp + ButtonDown + ButtonLeft + ButtonRight +) + +// standard controller, it is just an 8 bit shift register +// https://www.nesdev.org/wiki/Standard_controller +type controller struct { + buttons uint8 // what is held right now + shift uint8 // what the cpu is reading out + strobe bool +} + +// while strobe is high the shift register keeps copying the buttons +func (c *controller) setStrobe(on bool) { + c.strobe = on + if on { + c.shift = c.buttons + } +} + +func (c *controller) setButtons(b uint8) { + c.buttons = b + if c.strobe { + c.shift = b + } +} + +// returns one button per read, A first. with strobe high it stays on A +func (c *controller) read() uint8 { + bit := c.shift & 1 + if !c.strobe { + // ones get shifted in, so reads after the 8th return 1 + c.shift = c.shift>>1 | 0x80 + } + // upper bits are open bus, which is $40 here since that is the high byte + // of the address that was read + return 0x40 | bit +} + +// port is 0 for controller 1 and 1 for controller 2 +func (n *Console) SetButtons(port int, buttons uint8) { + n.controllers[port].setButtons(buttons) +} |