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| -rw-r--r-- | README | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -19,7 +19,8 @@ ppu, background - [ ] 256x240 framebuffer and RGB palette frontend and input -- [ ] cmd/gones with Ebitengine, one frame per 1/60s +- [ ] cmd/gones sdl2 gui (veandco/go-sdl2): window, framebuffer texture, one frame per 1/60s, vsync +- [ ] sdl2 audio output (queue or callback) - [ ] controller $4016/$4017 strobe and shift register, keyboard mapping ppu, sprites @@ -43,6 +44,7 @@ accuracy polish - [ ] save states, pause/reset, fullscreen, gamepad - [ ] headless mode with framebuffer-hash regression tests +- [ ] movie support testing: |