1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
|
package cpu
const (
vectorNMI uint16 = 0xFFFA
vectorReset uint16 = 0xFFFC
vectorIRQ uint16 = 0xFFFE
stackBase uint16 = 0x0100
)
type CPU struct {
A, X, Y uint8
SP uint8 // stack pointer
PC uint16 // program counter
Status uint8 // status flags
// status flags are NV1B DIZC
// |||| ||||
// |||| |||+- Carry
// |||| ||+-- Zero
// |||| |+--- Interrupt Disable
// |||| +---- Decimal
// |||+------ (no cpu effect, check https://www.nesdev.org/wiki/Status_flags#The_B_flag for a good explanation)
// ||+------- (no cpu effect, always pushed as 1)
// |+-------- Overflow
// +--------- Negative
Bus Bus
Cycles uint64
Jammed bool
extraCycles int
}
func NewCPU(bus Bus) *CPU { // creates new cpu with bus
return &CPU{Bus: bus}
}
func (c *CPU) read(addr uint16) uint8 {
return c.Bus.Read(addr)
}
func (c *CPU) write(addr uint16, v uint8) {
c.Bus.Write(addr, v)
}
func (c *CPU) read16(addr uint16) uint16 {
lo := uint16(c.read(addr))
hi := uint16(c.read(addr + 1))
return hi<<8 | lo
}
func (c *CPU) push(v uint8) {
c.write(stackBase+uint16(c.SP), v)
c.SP--
}
func (c *CPU) pop() uint8 {
c.SP++
return c.read(stackBase + uint16(c.SP))
}
func (c *CPU) push16(v uint16) {
c.push(uint8(v >> 8))
c.push(uint8(v))
}
func (c *CPU) pop16() uint16 {
lo := uint16(c.pop())
hi := uint16(c.pop())
return hi<<8 | lo
}
func (c *CPU) Reset() {
c.A, c.X, c.Y = 0, 0, 0
c.SP = 0xFD
c.Status = FlagU | FlagI
c.PC = c.read16(vectorReset)
c.Cycles = 7
c.Jammed = false
}
func (c *CPU) IRQ() {
if c.Jammed {
return
}
if c.flag(FlagI) {
return
}
c.interrupt(vectorIRQ, false)
c.Cycles += 7
}
func (c *CPU) NMI() {
if c.Jammed {
return
}
c.interrupt(vectorNMI, false)
c.Cycles += 7
}
func (c *CPU) interrupt(vector uint16, brk bool) {
c.push16(c.PC)
status := c.Status | FlagU
if brk {
status |= FlagB
} else {
status &^= FlagB
}
c.push(status)
c.setFlag(FlagI, true)
c.PC = c.read16(vector)
}
func (c *CPU) Step() int {
if c.Jammed {
c.Cycles++
return 1
}
before := c.Cycles
opcode := c.read(c.PC)
c.PC++
entry := opcodeTable[opcode]
op := c.resolveOperand(entry.mode)
c.extraCycles = 0
entry.exec(c, op)
cycles := entry.cycles
if entry.pageCrossPenalty && op.pageCrossed {
cycles++
}
cycles += c.extraCycles
c.Cycles += uint64(cycles)
return int(c.Cycles - before)
}
|